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Nemesis: Retaliation · Board game rules

When do Xyriens activate during the game?

Quick answer

Xyriens (Intruders) activate during the Intruder Phase, when drawn from the Intruder bag, or when entering a room via Noise rolls or Event cards.

Details

The rulebook does not explicitly mention "Xyriens," but refers to alien life forms as Intruders (equivalent to Primebloods) [p.9 — PRIMEBLOODS ARE INTRUDERS]. Activation-like behavior occurs in these scenarios:

  1. Intruder Phase (Step 2): All Intruders in rooms attack Characters present. If multiple Intruders are in a room, they attack in order of size (largest first) [p.14 — INTRUDER ATTACKS].
  2. Intruder Bag Draws: During Bag Development (Intruder Phase Step 4), drawing a Queen token triggers her activation (attack or movement). Other tokens (Adult, Drone, Larva) add new Intruders to the bag but do not directly "activate" [p.15 — BAG DEVELOPMENT].
  3. Noise Rolls: If a Character’s Noise roll result matches adjacent corridors with Intruders, those Intruders enter the room and immediately attack [p.31 — NOISE ROLL].
  4. Event Cards: Some Event cards force Intruder movement or attacks, resolving immediately [p.31 — EVENT CARDS].

Watch out: Intruders in corridors do not activate unless moved into a room via Noise, Events, or other effects. They only attack during the Intruder Phase if already in a room with Characters.

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