Dune: Imperium – Uprising · Board game rules
How do you get Maker hooks in a 6-player game?
Quick answer
You gain Maker Hooks by sending an Agent to a board space like Sietch Tabr (requires 2 Fremen Influence), which allows you to take a token from the bank.
Details
To obtain a Maker Hooks token in a 6-player game:
- Acquire Fremen Influence: First, increase your Influence with the Fremen to at least 2 by sending Agents to Fremen board spaces (e.g., Desert Tactics, Fremkit) or using card effects [p.7 — Factions].
- Visit Sietch Tabr: Send an Agent to the Sietch Tabr board space, which requires 2 Fremen Influence. This space allows you to take a Maker Hooks token from the bank and place it on your garrison [p.9 — Influence Requirements, p.20 — Maker].
- Token Availability: The bank starts with 4 Maker Hooks tokens. In a 6-player game, only 4 players can hold these tokens simultaneously unless a card effect redistributes them. Players without a token cannot summon sandworms unless they gain one through other means (e.g., stealing via card effects, though none are specified in the provided rules).
Watch out: If all 4 Maker Hooks tokens are already claimed, you cannot obtain one unless another player loses theirs (no rules specify losing a token except via explicit card effects). Prioritize claiming one early in a 6-player game.