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Dune: Imperium – Uprising · Board game rules

When do Maker Hooks trigger their Faction Bonus?

Quick answer

Maker Hooks do not trigger Faction Bonuses. They enable sandworm summoning, which can double Combat rewards. Faction Bonuses are gained by reaching 2 or 4 Influence on a Faction’s track.

Details

Maker Hooks are tokens obtained by sending an Agent to specific board spaces (e.g., Sietch Tabr) and are used to summon sandworms during Combat. They do not directly grant Faction Bonuses. Instead, Faction Bonuses are tied to Influence levels:

  • 2 Influence: Gain 1 Victory Point (lost if Influence drops below 2).
  • 4 Influence: Earn the bonus shown on the Influence track (e.g., unique abilities or resources). The first player to reach 4 Influence also gains an Alliance token and an additional Victory Point.

Maker Hooks’ primary role is enabling sandworm deployment, which affects Combat outcomes. For example, if you have sandworms in the Conflict, rewards from the Conflict card are doubled (except location control or battle icons). This is separate from Faction Bonuses, which are strictly based on Influence progression.

Watch out:
Do not confuse Influence-based Faction Bonuses with sandworm-related effects. While the Fremen Faction is thematically linked to sandworms, their 4 Influence bonus (like other Factions’) is determined by the track’s design, not the presence of Maker Hooks. Always check the specific bonus listed on the Influence track for each Faction.

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