S.T.A.L.K.E.R. The Board Game · Board game rules
How does the red Attention token affect Intruder movement?
Quick answer
The red Attention token (High Attention) causes Enemies to move toward the Stalker’s position, increasing their aggression and focus on tracking the source of the Attention.
Details
The red Attention token (🚴♂️) represents High Attention, which significantly influences Enemy movement during the Enemies & Zone Phase [p.30 — Enemies & Zone Phase]. When at least one High Attention token is on the Map:
- Enemy Activation Behavior: Enemy Activation cards prioritize actions that involve moving toward or reacting to the closest Attention token. For example, enemies will "Move up to X toward Y" (usually the nearest Attention token) or "Attack a Target in their LoS" with a focus on Stalkers [p.30 — Enemy Activation].
- Line of Sight Triggers: If an Enemy gains LoS to a Stalker during movement, their Movement is immediately interrupted, and they must place a High Attention token on the Stalker’s space. This further directs other Enemies toward that location [p.32 — Enemy Movement Rules].
- Attention Tracking: Enemies use Attention tokens to deduce Stalker positions. Even if a Stalker moves away, Enemies may continue moving toward the last known Attention token [p.30 — Enemy Activation].
Watch out: If a Stalker ends their Turn in an Enemy’s LoS, they automatically gain a High Attention token on their space [p.22 — Attention]. This makes them a prime target for Enemy reactions and subsequent movement.
No rule explicitly mentions "Intruders," but the term likely refers to Enemies. If "Intruder" is a specific Enemy type, the same principles apply unless overridden by a card or effect [p.6 — Golden Rules].